Here is some example code of a bouncing ball. So we need to make a bunch of 'pictures' for the batch file to display in an timed order. Just like a camera having frames or 'pictures' to make a video batch Can be used the same way. Of Course you need some code to make this animation. BallForce goes to 3 - Then the ball goes 1 pixel to the side and 3 pixels up every ms.Ĭopy Code if (pb_ + 28 < pb_Ball.Location. Step 2: The Bouncing Ball Code and Explanation. Example, if I hit the ball at the top of the player.At the same time, as the ball goes left-right, it also goes up/down depending on the BallForce value.With this, I created within the Movement timer event a check for if the Integer " BallForce" has any value below or above 0. If it's below 0, the ball goes down, above it goes up. ![]() ![]() Temp1.SetBounds( + temp1.Width,, 1, 10) Copy Code public Boolean Collision_Player(PictureBox tar)
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